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Twigbird bones glide in
current; harlequin eyes blaze
midnight to morning.
Newborn
I'm sick of not having written anything. So I wrote this. But I'm not sure it makes a lot of sense to anyone but me.

Did it make sense to you?
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""I ssee you are sseeing... Welcome, Air-Breather."

I am not in my tree. I am not in my forest. I am not in the town outside of the forest. I do not like it here. I do not have my javelin. I do not have my tools. I do not have my things.

I do not like it here.

I am waiting for my eyes adjust to the darkness, and they are not. So I am standing as still as I can and hoping that the giant creature I can feel breathing is soon going to go away. I am small, and I am old. I will not taste good.
Name: Zin
Height: 3'2"
Age: 207

Backstory: Zin was born into a typical gnome family: mother, father, more siblings than worth mentioning, and a delightful great grandmother who gave games of hide-and-seek a true thrill when she turned herself invisible just around corners as she was chased. Zin's parents were alchemists, providing healing potions and salves to the clan when not pursuing their true passion of concocting the perfect good luck potion. (They had been banned from working on luckluck, as they called it, after an unfortunate incident that had targeted and burned half of their village's dried blueberries to cinders. They worked on it in secret from then on.) As all gnome children will, Zin made it a habit to investigate every corner of the world he was allowed to explore, and as he grew, his thirst excitement and exploration became a yearning to become a true adventurer. His parents were incredibly proud (and asked him for a few select ingredients that they needed to continue perfecting luckluck - it hadn't turned his father blue when he last drank it! progress was being made!) and even went to a local elven market to trade some of their finest healing salves for adventuring gear for their son. And so at the rather young age of 32, Zin set out for his new life of adventuring. Soon enough he met up with a band of rag-tag adventurers who were questing for treasure allegedly hidden by a demon in the depths of a treacherous mountain pass; it was the perfect opportunity! Zin tried his best to impress his new friends with what he thought was extensive knowledge of potion-making, of healing, and general knowledge of rocks and minerals (he had grown up in a cave system, after all), while his group did their best to ignore the irritating little gnome that they just couldn't seem to get rid of...or at least, not without a bit of planning. The group concocted a plan one night long after Zin had fallen asleep one evening, coming up with the story to tell him about just how terrible this demon they would be facing was, how it regularly ripped those who came to challenge it into tiny pieces to snack on later. They left it to the dwarf to tell him the tale the next day as they worked to scout out a safe, shallow mountain pass to execute the latter part of their scheme. Soon enough they found something, and the dwarf solemnly asked Zin to remain at the entrance and make sure nothing came in after them...had he mentioned that the demon in this mountain had the ability to summon terrible minions to its aid at ant time? Zin sent his friends down the path with what he hoped sounded like brave encouragement. After about an hour of waiting just around a bend in the path, the sprightly elf of the group came tearing back out the entrance, screaming that they needed Zin's help immediately. Zin knew this was his defining moment as an adventurer, this was his moment to shine. Zin promptly turned tail and ran as fast as his short legs would carry him back into surrounding forest and away from danger; he ran too fast to hear the elf slapping his knees and doubling over with laughter. And Zin has been, well, a rather solitary fellow ever since. Humiliation has kept him from general society for a very long time.

For a time, Zin sent letters back to his family. (His clan had always been proud to be one of the few completely literate gnome villages in the area.) He would walk paths in the forest, collecting odd objects that he found and inventing fantastic stories of the foes he had defeated to acquire these items; he would write letters on parchment he had in his pack and then walk to the small town on the eastern edge of the forest and silently pay and give his letter to the mail courier. He was always careful not to leave any kind of return address, saying that he was simply traveling too much to know where he would be next and of course always promising to be searching for those luckluck ingredients. He did this until he ran out of parchment; upon giving the courier his very last letter, two years later, he deposited the rest of his money into his hand and ignored all protests as he turned around and left. He never entered town again. Without anyone to tell his tales to, he soon stopped wandering the forest in search of trinkets as well. But he has told himself his tales of grandeur often enough to believe that they are true and that each of his collected prizes was hard-won; one hundred seventy-three years of complete solitude will do that to you. Zin lives in a hollow he carved under the base of a large dead oak tree. He sets clever traps to catch rodents and the occasional larger (and much tastier) animal; he collects water in bark bowls against the base of the oak tree. Over time, he has created shelves in the dirt for his possessions, and he keeps the pack and adventuring gear that his parents bought for him over one hundred years ago by the doorway...just in case.

Cliches:
4 - Finder of Obscure Objects
3 - Elaborate Storyteller
2 - Comfortable in Solitude
1 - Healer

Equipment:
Adventuring Gear, still packed as it was originally, includes:
1 Elven leafleather knapsack
1 Elven birch javelin
2 pairs of Elven leafleather gloves
1 pair of sturdy Elven pebbleplate boots
1 pair of Elven mosscloth slippers (his parents imagined he might have some quiet nights beside campfires between adventures)
1 Elven mosscloth robe (again, for between adventures)
1 Elven leafleather water skin
Having been collected over the years...
1 Skeleton Hand Staff - emits steam from the fingers every sunset
2 palm-sized rocks - never stop glowing red and remain bone-chillingly cold
1 broken bit of shell - bits and pieces of what sound like court guards can be heard whenever it is pressed to one's ear
3 Metal Triangles - squeak loudly and constantly when farther than 6 inches from each other
Other miscellaneous objects that have little to no intrinsic value - bits of string, abandoned articles of clothing, brightly-colored insect husks, etc.
Zin (Earth Breather Character)
Earth Breather is a game developed by Iasumonecara. Come join us! :)

Earth Breather - Welcome: fav.me/d8zai8s
The intro!

Earth Breather - Home: fav.me/d92g2ge
The details!

Intrigued? Come play with us!
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Gnome by verreaux
(A deviation by the ever-talented verreaux, meant to represent what Zin looks like. All credit goes to him - I just stumbled across and am borrowing this.)


Name: Zin
Height: 3'2"
Age: 207

Backstory: Zin was born into a typical gnome family: mother, father, more siblings than worth mentioning, and a delightful great grandmother who gave games of hide-and-seek a true thrill when she turned herself invisible just around corners as she was chased. Zin's parents were alchemists, providing healing potions and salves to the clan when not pursuing their true passion of concocting the perfect good luck potion. (They had been banned from working on luckluck, as they called it, after an unfortunate incident that had targeted and burned half of their village's dried blueberries to cinders. They worked on it in secret from then on.) As all gnome children will, Zin made it a habit to investigate every corner of the world he was allowed to explore, and as he grew, his thirst excitement and exploration became a yearning to become a true adventurer. His parents were incredibly proud (and asked him for a few select ingredients that they needed to continue perfecting luckluck - it hadn't turned his father blue when he last drank it! progress was being made!) and even went to a local elven market to trade some of their finest healing salves for adventuring gear for their son. And so at the rather young age of 32, Zin set out for his new life of adventuring. Soon enough he met up with a band of rag-tag adventurers who were questing for treasure allegedly hidden by a demon in the depths of a treacherous mountain pass; it was the perfect opportunity! Zin tried his best to impress his new friends with what he thought was extensive knowledge of potion-making, of healing, and general knowledge of rocks and minerals (he had grown up in a cave system, after all), while his group did their best to ignore the irritating little gnome that they just couldn't seem to get rid of...or at least, not without a bit of planning. The group concocted a plan one night long after Zin had fallen asleep one evening, coming up with the story to tell him about just how terrible this demon they would be facing was, how it regularly ripped those who came to challenge it into tiny pieces to snack on later. They left it to the dwarf to tell him the tale the next day as they worked to scout out a safe, shallow mountain pass to execute the latter part of their scheme. Soon enough they found something, and the dwarf solemnly asked Zin to remain at the entrance and make sure nothing came in after them...had he mentioned that the demon in this mountain had the ability to summon terrible minions to its aid at ant time? Zin sent his friends down the path with what he hoped sounded like brave encouragement. After about an hour of waiting just around a bend in the path, the sprightly elf of the group came tearing back out the entrance, screaming that they needed Zin's help immediately. Zin knew this was his defining moment as an adventurer, this was his moment to shine. Zin promptly turned tail and ran as fast as his short legs would carry him back into surrounding forest and away from danger; he ran too fast to hear the elf slapping his knees and doubling over with laughter. And Zin has been, well, a rather solitary fellow ever since. Humiliation has kept him from general society for a very long time.

For a time, Zin sent letters back to his family. (His clan had always been proud to be one of the few completely literate gnome villages in the area.) He would walk paths in the forest, collecting odd objects that he found and inventing fantastic stories of the foes he had defeated to acquire these items; he would write letters on parchment he had in his pack and then walk to the small town on the eastern edge of the forest and silently pay and give his letter to the mail courier. He was always careful not to leave any kind of return address, saying that he was simply traveling too much to know where he would be next and of course always promising to be searching for those luckluck ingredients. He did this until he ran out of parchment; upon giving the courier his very last letter, two years later, he deposited the rest of his money into his hand and ignored all protests as he turned around and left. He never entered town again. Without anyone to tell his tales to, he soon stopped wandering the forest in search of trinkets as well. But he has told himself his tales of grandeur often enough to believe that they are true and that each of his collected prizes was hard-won; one hundred seventy-three years of complete solitude will do that to you. Zin lives in a hollow he carved under the base of a large dead oak tree. He sets clever traps to catch rodents and the occasional larger (and much tastier) animal; he collects water in bark bowls against the base of the oak tree. Over time, he has created shelves in the dirt for his possessions, and he keeps the pack and adventuring gear that his parents bought for him over one hundred years ago by the doorway...just in case.

Cliches:
4 - Finder of Obscure Objects
3 - Elaborate Storyteller
2 - Comfortable in Solitude
1 - Healer

Equipment:
Adventuring Gear, still packed as it was originally, includes:
1 Elven leafleather knapsack
1 Elven birch javelin
2 pairs of Elven leafleather gloves
1 pair of sturdy Elven pebbleplate boots
1 pair of Elven mosscloth slippers (his parents imagined he might have some quiet nights beside campfires between adventures)
1 Elven mosscloth robe (again, for between adventures)
1 Elven leafleather water skin
Having been collected over the years...
1 Skeleton Hand Staff - emits steam from the fingers every sunset
2 palm-sized rocks - never stop glowing red and remain bone-chillingly cold
1 broken bit of shell - bits and pieces of what sound like court guards can be heard whenever it is pressed to one's ear
3 Metal Triangles - squeak loudly and constantly when farther than 6 inches from each other
Other miscellaneous objects that have little to no intrinsic value - bits of string, abandoned articles of clothing, brightly-colored insect husks, etc.


Come join us! :)
Earth Breather - Welcome <--The intro!
Earth Breather - Home <--The details!
Zin (Earth Breather Character)
Earth Breather, a new game developed by Iasumonecara. Come join us! :)

Earth Breather - Welcome <--The intro!
Earth Breather - Home <--The details!

More to be found at Iasumonecara's page! Check it out!
Loading...
Ava was born 3 days ago.

She's pretty amazing.

And has really long toes. Like, really long toes.
  • Mood: Love
  • Watching: A baby learn and grow
  • Drinking: Orange Juice

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haphazardmelody's Profile Picture
haphazardmelody
Vicky
Artist | Hobbyist | Literature
United States
Current Residence: Illinois
Operating System: Windows XP
Personal Quote: "A prayer for the wild at heart kept in cages." ~Tennesee Williams
Interests
Gnome by verreaux
(A deviation by the ever-talented verreaux, meant to represent what Zin looks like. All credit goes to him - I just stumbled across and am borrowing this.)


Name: Zin
Height: 3'2"
Age: 207

Backstory: Zin was born into a typical gnome family: mother, father, more siblings than worth mentioning, and a delightful great grandmother who gave games of hide-and-seek a true thrill when she turned herself invisible just around corners as she was chased. Zin's parents were alchemists, providing healing potions and salves to the clan when not pursuing their true passion of concocting the perfect good luck potion. (They had been banned from working on luckluck, as they called it, after an unfortunate incident that had targeted and burned half of their village's dried blueberries to cinders. They worked on it in secret from then on.) As all gnome children will, Zin made it a habit to investigate every corner of the world he was allowed to explore, and as he grew, his thirst excitement and exploration became a yearning to become a true adventurer. His parents were incredibly proud (and asked him for a few select ingredients that they needed to continue perfecting luckluck - it hadn't turned his father blue when he last drank it! progress was being made!) and even went to a local elven market to trade some of their finest healing salves for adventuring gear for their son. And so at the rather young age of 32, Zin set out for his new life of adventuring. Soon enough he met up with a band of rag-tag adventurers who were questing for treasure allegedly hidden by a demon in the depths of a treacherous mountain pass; it was the perfect opportunity! Zin tried his best to impress his new friends with what he thought was extensive knowledge of potion-making, of healing, and general knowledge of rocks and minerals (he had grown up in a cave system, after all), while his group did their best to ignore the irritating little gnome that they just couldn't seem to get rid of...or at least, not without a bit of planning. The group concocted a plan one night long after Zin had fallen asleep one evening, coming up with the story to tell him about just how terrible this demon they would be facing was, how it regularly ripped those who came to challenge it into tiny pieces to snack on later. They left it to the dwarf to tell him the tale the next day as they worked to scout out a safe, shallow mountain pass to execute the latter part of their scheme. Soon enough they found something, and the dwarf solemnly asked Zin to remain at the entrance and make sure nothing came in after them...had he mentioned that the demon in this mountain had the ability to summon terrible minions to its aid at ant time? Zin sent his friends down the path with what he hoped sounded like brave encouragement. After about an hour of waiting just around a bend in the path, the sprightly elf of the group came tearing back out the entrance, screaming that they needed Zin's help immediately. Zin knew this was his defining moment as an adventurer, this was his moment to shine. Zin promptly turned tail and ran as fast as his short legs would carry him back into surrounding forest and away from danger; he ran too fast to hear the elf slapping his knees and doubling over with laughter. And Zin has been, well, a rather solitary fellow ever since. Humiliation has kept him from general society for a very long time.

For a time, Zin sent letters back to his family. (His clan had always been proud to be one of the few completely literate gnome villages in the area.) He would walk paths in the forest, collecting odd objects that he found and inventing fantastic stories of the foes he had defeated to acquire these items; he would write letters on parchment he had in his pack and then walk to the small town on the eastern edge of the forest and silently pay and give his letter to the mail courier. He was always careful not to leave any kind of return address, saying that he was simply traveling too much to know where he would be next and of course always promising to be searching for those luckluck ingredients. He did this until he ran out of parchment; upon giving the courier his very last letter, two years later, he deposited the rest of his money into his hand and ignored all protests as he turned around and left. He never entered town again. Without anyone to tell his tales to, he soon stopped wandering the forest in search of trinkets as well. But he has told himself his tales of grandeur often enough to believe that they are true and that each of his collected prizes was hard-won; one hundred seventy-three years of complete solitude will do that to you. Zin lives in a hollow he carved under the base of a large dead oak tree. He sets clever traps to catch rodents and the occasional larger (and much tastier) animal; he collects water in bark bowls against the base of the oak tree. Over time, he has created shelves in the dirt for his possessions, and he keeps the pack and adventuring gear that his parents bought for him over one hundred years ago by the doorway...just in case.

Cliches:
4 - Finder of Obscure Objects
3 - Elaborate Storyteller
2 - Comfortable in Solitude
1 - Healer

Equipment:
Adventuring Gear, still packed as it was originally, includes:
1 Elven leafleather knapsack
1 Elven birch javelin
2 pairs of Elven leafleather gloves
1 pair of sturdy Elven pebbleplate boots
1 pair of Elven mosscloth slippers (his parents imagined he might have some quiet nights beside campfires between adventures)
1 Elven mosscloth robe (again, for between adventures)
1 Elven leafleather water skin
Having been collected over the years...
1 Skeleton Hand Staff - emits steam from the fingers every sunset
2 palm-sized rocks - never stop glowing red and remain bone-chillingly cold
1 broken bit of shell - bits and pieces of what sound like court guards can be heard whenever it is pressed to one's ear
3 Metal Triangles - squeak loudly and constantly when farther than 6 inches from each other
Other miscellaneous objects that have little to no intrinsic value - bits of string, abandoned articles of clothing, brightly-colored insect husks, etc.


Come join us! :)
Earth Breather - Welcome <--The intro!
Earth Breather - Home <--The details!

AdCast - Ads from the Community

Comments


Add a Comment:
 
:iconundomiel321:
Undomiel321 Featured By Owner Aug 11, 2015  Hobbyist General Artist
Thank you for the fav!! :heart:
Reply
:iconbloodshotink:
BloodshotInk Featured By Owner Aug 11, 2015
Thanks for the fave :}
Reply
:iconhopeburnsblue:
hopeburnsblue Featured By Owner Aug 6, 2015  Professional Writer
Hi, Vicky, been reorganizing my favorites, and you have your own folder now!
hopeburnsblue.deviantart.com/f…
You also make a few appearances here:
hopeburnsblue.deviantart.com/f…
And have a few other pieces in "Ghost in the Machine" and "Other Literary Tributes," but I wanted you to see these two in particular. It's really neat to get to read side by side what work inspires me from an artist and why, etc.
XXOO Love you!
Reply
:iconbleedingprophecies:
BleedingProphecies Featured By Owner May 25, 2015  Hobbyist Writer
Thank you for the favorite! c: 
Reply
:iconhaphazardmelody:
haphazardmelody Featured By Owner Jun 13, 2015  Hobbyist Writer
:D
Reply
:iconbloodshotink:
BloodshotInk Featured By Owner Apr 11, 2015
Thanks for the fave :}
Reply
:iconhaphazardmelody:
haphazardmelody Featured By Owner Apr 11, 2015  Hobbyist Writer
:heart:
Reply
:icondaybreaksmiles:
daybreaksmiles Featured By Owner Apr 10, 2015  Hobbyist Writer
I just wanted to thank you for all the sweet comments. I wasn't able to respond to them all but know that they warmed my heart :love: Thanks again.
Reply
:iconhaphazardmelody:
haphazardmelody Featured By Owner Apr 11, 2015  Hobbyist Writer
My pleasure! I was happy to get caught up on what you've been up to. :)
Reply
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